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Interactive 3D visualization developed by Newrona for a pharmaceutical client, the page presents a 3D model of the human eye where the organ can be internally and externally explored.
Developed the 3D visualization by programming interactions, exploration, animations and information linked to the different parts of the eye with Javascript and the Three.js library
Worked with UI/UX designers, 3D Modellers and Web Developers from Newrona and doctors from the client's company to develop the whole project.
3D Interactive Landing Page developed by Newrona for a Spanish client, the page contains a 3D scrollable web menu that can also be explored with first-person controls (WASD and mouse).
Developed the initial space and programmed interactions with Javascript and the Three.js library
Worked with UI/UX designers and Web Developers from Newrona to develop the whole project.
Mobile APP MVP made to keep records of events in oil wells. Developed as Freelance.
Developed the App with Java in Android Studio and kept the records on an internal database with SQLite.
Made a requirement analysis process with two petroleum engineers; they acted as Product Owners during the development process made with Agile Methodologies.
Web Page for a liquor delivery service.
Designed and Developed the one-page web with HTML, CSS, Javascript and Bootstrap 5.
Traditional Latin-American game of Sapo/Rana recreated in Virtual Reality.
Configured controls, physics and sound with C# scripts in the Unity Game Engine to make an authentic VR and Web experience of the Sapo game.
Implemented a Rest API as Backend for an online best-scores leaderboard, developed with MongoDB and Node.js.
2D Sidescroller Shooter web game, made in 2 weeks for the GameDevTV Game Jam.
Configured typical mechanics of a Sidescroller Shooter (movement, shooting, enemies, lives) with C# Scripts in the Unity Game Engine.
Adapted and animated the game's graphical resources from ancient public domain maps and illustrations using GIMP and Stable Difussion.
Kinect game for PC, developed by Newrona for a client's physical installation in an interactive museum.
Made use of the Unity asset "Kinect with MS-SDK v2" to configure two avatars in 3D controlled by the player's physical movement.
Developed game mechanics using collisions so the player can "consume" the randomly floating "particles" with their bodies.
Wrote Unity Shaders to modify and animate the avatar's texture depending on the particles the player has consumed.
3D Web Walkthrough of the Las Lajas Sanctuary.
Made a digital architectural 3D model of the sanctuary in Blender.
Configured multiplatform controls for movement and interactive lighting with C# Scripts on the Unity game engine.
3D Models of different trophies given to the winners of various Formula-1 Grand Prix.
Modeled using a Subsurface Box Modelling technique.
3D Models with PBR Textures and Watertight 3D printing Topology on sale at Sketchfab.
Stylized 3D map with Colombian geography, cities and regional divisions.
Use of PBR Textures.
Vegetation and forests were generated using a Particle System.
Interactivity added on Sketchfab.
3D Data Visualization on the regional evolution of Covid-19 in Colombia.
Cleaned and Analyzed Colombian government open data with Python.
Developed scripts in Python with the Blender API to generate animations from the data over a 3D GIS map.
Architectural 3D model of the Las Lajas Sanctuary in Nariño/Colombia.
Use of PBR Textures.
Interactive Walkthrough developed in Unity.
Computer Engineer from the National University of Colombia.
I develop Interactive Experiences, Games, Software and Multimedia Content using skills in Programming aquired during my university studies, combined with a passion for 3D Modelling and Animation. During the past two years, I've been working as an Interactive Fullstack Developer at Newrona, supporting and developing interactive projects with Unity/C# and Javascript/Three.js.
I'm interested in exploring and experimenting with XR Inmersive Technologies, Rendering, AI, and any topic inside the field of Computer Graphics.
On this page, you can review some of my work, and if you are interested you can contact me trough Linkedin, Instagram or sending me an Email.
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